Apple iPhone, Google Android On Collision Course For 2010
by Bill French on 30/11/09 at 5:45 pm
Bill French is an information architect specializing in Internet applications. He is also the co-founder of MyST Technology Partners and Senior Editor for iPhoneCTO.
The stage is set – Apple and Google have punched in the launch codes for the equivalent of a mobile DefCon 4. iPhone is dominating the smartphone landscape and its market position is coveted by the Google Android platform. And who can blame either company for circling the wagons – smartphones, 180 million in use today, are expected to reach more than a half billion by 2012 – assuming the world hasn’t ended of course.
Android is the one OS that has the chops to penetrate the smartphone market upwards of 18 to 20% by 2012. Morgan Stanley forecasts more than 100 million Android handsets will be in circulation by then. If this prediction comes to pass, Google will be well ahead of Apple in about 30 months baring any significant innovative market strategies Apple may have planned for 2010/2011.
Predictions Are Just That
We have to be careful of these predictions; they’re based on raw manufacturing data that has been tightly assimilated with known [but forecast] handset models from a variety of manufacturers. We also need to factor in the element of “love”.
iPhone is a “love mark” made possible in part by the DNA of all things Mac and the [arguable] stroke of genius in the tightly controlled iTunes App Store. I’ve written about the power of love marks before – an uncommon attribute of market domination that is difficult to measure and likely to impact predictions in unanticipated ways. When I last measured iPhone’s love mark in July, it was 43/3 (love it vs hate it). Now it’s 49/3, a clear indication that iUsers continue to find great happiness in iPhone and iPod Touch.
Android has not been nominated for love mark measuring [yet], but this brings up another issue; how do you compare the two. Indeed, should we compare – an OS with a tightly controlled device + OS? With the inevitable introduction of the Mac Tablet and the likelihood that it will run iPhone apps, we’ll begin to have a reasonable basis for comparing “smart device” OS adoption success.
iPhone [OS] is a unique beast; Apple has designed its business model around this platform with significant control of the information lifecycle and the apps that create, manage, and distribute information. As made clear by an abundance of talking heads, this level of control has some downside. Indeed, this lack of freedom is one of the competitive angles Android is taking aim at. However, some industry experts believe this [seemingly] harsh degree of control is a competitive advantage. Apple may have the last laugh on this point – consumers want quality experiences and this is especially true in consumer electronics, an industry that has more carnage and product disasters laying by the roadside than the infamous Highway of Death.
While the debate about excessive control of the iPhone platform continues, there’s no argument about iPhone’s customer satisfaction scores according to JD Powers. Apple ranks highest among manufacturers of smart phones used primarily for personal reasons, with a score of 811 (of 1,000 points), and performs particularly well in ease of operation, operating system, features and physical design. LG (776) and RIM BlackBerry (759) .
Mobile Battlefield: The Hearts and Minds of Developers and Consumers
As smartphone competitive strategies are formed, there are two dimensions of the battlefield that are important; developers and consumers. Victory goes to the winner of both; winning the war seems unlikely unless you win the hearts and minds of both the developers and consumers.
For every new Android app being produced today, 400 iPhone/iPodTouch apps are released; every one of them is reviewed and tested against quality guidelines designed to ensure a consistent and reliable experience. This is a solution dynamic that can screw with minds of even the best forecasters. Because the smartphone developer community is a key element of a success strategy, it makes sense to pay close attention to third party iPhone app developers and the likelihood they may [or may not] build apps for both platforms or abandon iPhone in favor of Android. CNET speculated about this a year ago, but the case presented is weak and a lot has changed about the way Apple treats its developer community since then.
“After investing time and money into an application only to be told by Apple that it’s not admitted into the App Store can be a bitter defeat. But now that Android is finally shipping in T-Mobile’s G1, why not jump to Android?” – Don Reisinger, CNET
This is a good point, but any third party developer can easily research the market and determine the probability that a given app will be approved. Apple provides plenty of guideposts to help you gain acceptance into the iTunes App Store.
So why not jump to Android?
The answer is basic math. The economics of mobile application development are pretty easy to understand and no matter how open or free the platform is, the bottom line depends on a viable market with growth, momentum, and opportunity. Reuters recently reported this about Gameloft, a major French mobile games developer:
“We have significantly cut our investment in Android platform, just like … many others,” Gameloft finance director Alexandre de Rochefort said at an investor conference.
“Just like many others”? Apparently there are many developers who share similar sentiments. Rochefort said cut backs of investment in Android is mostly due to the weaknesses of Android’s application store. Whether this sentiment equates to similar feelings by business developers remains to be seen, but Google is certainly not known for getting people to pay for anything except ads.
The Social Card
Mobile social networking is showing signs of strong interest today and dramatic growth on the horizon. Japan (for example) is experiencing mobile social media growth at three times desktop social media growth. As such, one of the battlefronts in the coming mobigeddon will hinge on socially oriented applications, an axis that Google can probably compete effectively and provide its development community with ample support and technologies, but one that Apple may have the upper hand as first-mover.
While Android may ship on a significant number of handsets, it’s possible that the users of this OS will ultimately be found to be less socially interconnected if Android social apps are disjointed or poorly integrated. The existence of high-quality social networking apps on iPhone won’t be enough to challenge the inevitable wave of Android adopters, but the outcome will be measured in terms of customer satisfaction. One dimension of satisfaction will be how well users are connected socially.
The Wave Effect
Google Wave may be a sleeper in the coming mobigeddon. It has the capacity of revolutionizing collaboration and social interaction especially in business-related tasks. This could be a significant competitive angle if Apple continues to block Google iPhone apps from the app store and a super-productive native Android Wave app emerges.
The current iPhone Wave app is a web app for two reasons – (i) there’s no Wave API [yet], and (ii) Apple probably wouldn’t approve a native version anyway (speculation on my part).
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About Bill: Bill French is an information architect specializing in Internet applications. He is also the co-founder of MyST Technology Partners and Senior Editor for iPhoneCTO. |



